I've loved making things on a computer since I was a kid. Watching the work of designers like Karim Rashid and Lee Jae-seok, Korea's "advertising genius," is what first pulled me toward design. I wanted to make things that were beautiful, and at the same time I admired the Bauhaus idea that form follows function. Pulling an idea out of my head and drawing it into the world felt genuinely fascinating. But since I didn't major in design, I had to learn it the hard way, bumping into it from every angle I could.
While studying UI/UX design, I realized development was the most powerful way to actually turn an idea in your head into something real. I was especially drawn to front-end development, since it's what lets design finally meet users and lets you connect with them through interaction, so I set out on the path to grow into a front-end engineer.
My career started at a small early-stage startup, then took me through Fast Campus (vocational education for working adults) and the crowdfunding platform Wadiz, on to Vrism, which builds 3D fashion experiences for the web.
The ultimate goal of front-end work is a great user experience. I try to keep a solid grip on the fundamentals it takes to get there, while layering in animation, interaction, and 3D, aiming to keep growing as a front-end engineer who goes beyond "great" into something that genuinely surprises people.
Resume.pdf